Once you have determined your place of business, check it out if it's off-site. The husband can own an off-site business and have a conventional job, and the wife can do all the work at the shop. For example, let's say you have a married couple. Your business owner could even hold a job of his own. Ownership is very important, but we'll get to that soon.īy the way, just because someone owns a business doesn't mean they can't do something else. Interacting with the deed allows you to sell it back to the community or transfer ownership to someone else. In the Sim's inventory is a little deed, which you can pull out of his backpack and display on a wall or table. Whether you started a home business or bought an off-site lot, whoever made the call becomes the owner. Note that even if a home business is started, you still cannot visit a lot if it's a residential one. If you accept, your business starts immediately. Once you have the sign, grab an adult Sim, click the phone, select "Business.," and then select "Start Home Business." A little confirmation box will appear. You'll need this sign for off-site businesses too, but it's usually already there. You can buy a little sign (in the thumbnail, the sign is green) for $20. Go to Buy Mode first, then select the Miscellaneous subsort of the Decorations sort. If you want to start a home business instead, don't do it yet. Clicking any lot name will give you information on the lost size and value just hit the check button, and if you have the cash, the lot will be yours. Any lot name grayed out is owned by another family and unavailable to you. Simply take an adult Sim, click a phone, choose the "Real Estate." action, then "Purchase Community Lot." You'll see a pop-up window of all the community lots, first sorted on the left by overworld area (neighborhood, Downtown, or the new Bluewater Village), then on the right by lot name. If you wish to buy a lot for an off-site business, you only need to perform a few clicks. That's less work you'll have to do to start the business, and it gives you more time to concentrate on dealing with what precisely you're selling. Conversely, many of the extremely expensive lots already have tables, counters, display shelves, and Worktables spread intelligently through the building. Lot price is determined by three factors: lot size, any buildings on the lot, and any objects in those buildings. The most expensive community lots cost nearly $100,000: expensive for even second- and possibly third-generation families. The cheapest lots are around of $6000 each, which isn't too bad relatively speaking, but it's still pretty steep for a new, first-generation family. In order to start an off-site business, you'll need some tremendous capital. It's the easiest, quickest, and cheapest business possible, although it's also the one with the least profit potential. For this section, we'll assume you're going with Business Model 1: marking up items for resale. For most objects the only option when you press shirt and click is force error (never click this!) Remember this was supposed to be used for testing and programming and some things can really mess up your game, so use it at your own risk.This section will show you step-by-step how to start up a business, both at home and off-site. The objects with the most interactions are the mailbox and sims. You press shift and then click on something and it shows you the available options. It allows you to click on a sim and change their aspiration or aspiration bar, give them an illness, kill them, add sims to the family without asking them to move in or marrying them, and tons of other stuff. Turns roads in neighborhood on and off: boolprop displayNeighborhoodRoads (True/False)īoolProp testingCheatsEnabled true: This cheat was used in the making and programming of The Sims 2 to test objects and sims.Turns plants in neighborhood on and off: boolprop displayNeighborhoodFlora (True/False).Turns shadows on and off: boolProp simShadows (True/False).Toggles between two terrain types: TerrainType desert/temperate.Removes every sim from the neighborhood: deleteAllCharacters.Use false to place the objects out of grid: boolProp snapObjectsToGrid true/false.Expands or contracts the cheat window: Expand.It prevents the normal corrections the game will make for two parents with very different facial structures: faceBlendLimits (on/off) Turns off facial bounding limitations.Turning off for better game performance with some graphical errors: Vsync on/off.Toggles notification of available game patches: Autopatch on/off.Changes Sim's height: StretchSkeleton 1.0 where 1.0 is the default. ![]() ![]() Move unmovable objects and put them in illegal places: Moveobjects on/off. ![]() ![]()
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